Philotomy's OD&D Musings http://www.philotomy.com One guy's thoughts about and house rules for OD&D en-us Ability Scores & Bonuses http://www.philotomy.com/#bonuses Thoughts on the frequency and scale of bonuses in my OD&D game Abstract Combat http://www.philotomy.com/#combat Abstract Combat Armor Class http://www.philotomy.com/#armor_class Musing on armor class Burning Oil http://www.philotomy.com/#burning_oil Musing on the use of flaming oil in combat Called Shots http://www.philotomy.com/#called_shots Musing on the use of called shots Class & Race http://www.philotomy.com/#class_race Musing on class and race in OD&D Considering OD&D? http://www.philotomy.com/#considering Things to keep in mind if you're considering trying OD&D Creating a Mythic Underworld Dungeon http://www.philotomy.com/#creating_dungeon Advice on creating a dungeon in the mythic underworld style Critical Hits http://www.philotomy.com/#critical_hits Thoughts on critical hits in D&D Damage & Hit Points http://www.philotomy.com/#damage Musing on damage and hit points Dungeon as the Underworld http://www.philotomy.com/#dungeon Essay on the dungeon as a mythic underworld Essential Material http://www.philotomy.com/#essential List of essential and recommended resources for OD&D Experience & Advancement http://www.philotomy.com/#xp Musing on experience point awards and level advancement Gaze Attacks http://www.philotomy.com/#gaze_attacks Musing on handling gaze attacks in OD&D Helmets http://www.philotomy.com/#helmets House rule for taking helmets into consideration Hit Dice http://www.philotomy.com/#hit_dice Thoughts on hit dice Initiative & the Combat Sequence http://www.philotomy.com/#initiative Musing on initiative and the combat sequence Level Scaling http://www.philotomy.com/#levels Musing on levels and level scale in the campaign Making the Game Your Own http://www.philotomy.com/#your_own Advice on making the game your own Magic Armor & Shields http://www.philotomy.com/#magic_armor Thoughts on magic armor and shields in OD&D Magic Swords http://www.philotomy.com/#magic_swords Musing on magical swords in OD&D Movement in Combat http://www.philotomy.com/#movement House rules for movement in combat Movement While Exploring http://www.philotomy.com/#move_explore Thoughts and house rules covering movement while exploring Multiple Attacks http://www.philotomy.com/#multiple_attacks Musing on multiple attacks in OD&D Player Skill vs. PC Skill http://www.philotomy.com/#player_vs_pc Thoughts on the player vs. PC dichotomy Rose Colored Glasses http://www.philotomy.com/#glasses Rebuttal of the idea that those playing OD&D today are wearing 'rose colored glasses.' Scrolls http://www.philotomy.com/#scrolls Musing and house rules covering the use of scrolls Spell Special Effects http://www.philotomy.com/#special_effects Musing and house rules covering special magical effects Surprise http://www.philotomy.com/#surprise House rule for handling surprise THAC0? http://www.philotomy.com/#thac0 House rule and table for using d20-style attack bonuses with lower-is-better AC Thieves & Thief Skills http://www.philotomy.com/#thieves Thoughts on the Thief class and alternate Thief class Turning Undead http://www.philotomy.com/#turn_undead Musing on and house rules for handling turning undead Two Weapon Fighting http://www.philotomy.com/#twf House rules for two-weapon fighting Vancian Magic http://www.philotomy.com/#vancian Thoughts on Vancian magic and its place in D&D Wilderness Mapping http://www.philotomy.com/#wilderness_map Thoughts on mapping the wilderness